
Latios is a potent special wallbreaker that can take care of walls that Gallade struggles with such as Foul Play Mandibuzz and Dragonite, can OHKO some variants of Mega Scizor (specs OHKOs every variant of it), chip other steel and bug types with mystical fire, and defog hazards that wear the team down. It is also an answer to threatening dark types such as Bisharp, Hydreigon, and non-scarfed Urshifu-S, and what the team is built around. DefogMega Gallade is an all around fantastic wallbreaker, being able to OHKO or 2HKO most of the common walls in the metagame after a SD. With a u-turn access for momentum and poison jab for the fairys.

With his excellent speed, his talent in preventing the protect and his signature attack. In the end, Urshifu seemed to me to be the best possible scarf. It can also deal with slow fairys, and has an interesting priority. To reinforce the offensive core, bisharp seemed ideal to me, dissuading defog users. This set has the advantage of threatening water and grass, while pressurizing the team in front thanks to the row of t-spikes. I later opted for the recommended greninja set on smogon, namely toxic-spikes and grassium z. Hydrei specs is an excellent wallbreaker that can threaten most teams thanks to its boosted attacks, the team having two u-turn abusers, so it's very easy for him to get on the terrain. Tyranitar-mega is the special defensive wall thanks to sand stream, lay traps of stealth rock and can trap some threats thanks to pursuit. Mandibuzz is the physical defensive wall of the team, especially to check the fight types, remove entry hazards and threaten potential physical sweeper with foul play, like dragonite. I left on the defensive core of the team, mandibuzz and Tyranitar-mega. I picked it over Runerigus, seeing as it can comfortably set Stealth Rock up against Water for Dragapult to break, making the hazard crucial. Galarian Corsola is the Stealth Rock setter. I chose Sableye as a Taunt user for this team, seeing as its very good against Ground and the Knock Off utility is great, but Jellicent can work over it too. Sableye is a stallbreaker that has priority Will-O-Wisp, and is good for blocking hazard setters too. Infiltrator is preferred to handle Substitute users such as Hydreigon and Whimsicott but Clear Body can be used too for Sticky Web. Choice Specs Dragapult is one of the best offensive Pokemon available to Ghost teams, and can take advantage of its speed along with its coverage to put major with in many matchups such as Steel, Water, Flying, Dragon, Grass, and Ground.

Since this team was a bit Ground weak, I decided to add Wood Hammer in order to soften up the matchup. Mimikyu is another Swords Dance sweeper alongside Aegislash that can blanket check various threats in the metagame with Disguise. Gengar is the team's speed control, and can revenge kill faster Pokemon such as Dragapult, Choice Scarf Excadrill, Choice Scarf Gardevoir, and setup sweepers like Kommo-o after a boost. Swords Dance Aegislash is a setup sweeper that can punch holes in opposing teams with its two STAB moves and coverage in Close Combat, while it becomes powerful if boosted by Weakness Policy. This is a pretty standard Ghost team that I think works well. Here is a sample submission, courtesy of Decem: You can also PM me here, on Discord as maroon#1999 or on Pokemon Showdown!. Finally, if you edit your submission based on feedback (or any reason), please make a note of it at the bottom of the post so I know to re-evaluate. This is not the RMT forum this thread is not the place to seek feedback on undeveloped teams and concepts.Ħ. Replays are highly encouraged and are a great way to demonstrate that the team is effective in the metagame. Accompanying sprites and art are appreciated, but not mandatory. Make sure submissions are in the format.Ģ. The teams showcased in this thread should be representative of the various, viable, relevant play-styles and archetypes present in the Monotype metagame.ġ. While niche tech sets and non-conventional builds (like those seen in RMTs) are not forbidden, submitted teams must be broadly effective and viable in the meta. We will not feature teams using sub-optimal archetypes, such as Stall Fairy. We will exercise very high standards over which teams are approved. If you're thinking of contributing, great! Please take a moment to read the following. As such, sample teams will be held up to a high standard. These teams can also be used as a base in order to try out new options in teambuilding. The purpose of this resource will be to provide teams that are easy to use and represent the type fairly well for newer players to learn the metagame with.


Welcome to National Dex Monotype Sample Teams, your primary place to get, well, National Dex Monotype sample teams! OP Stolen from the SS Monotype Sample Teams Thread Taken over from Mateeus / Co-hosted with Vodoom
